#ifndef maph
#define maph
#include "object.h"
#include <iostream>
#include <fstream>
#include <list>
using namespace std;
struct mapElement 
{
	graphical* link;
	int x, y;
};

class map
{
public:
int size;
list<mapElement>* mapElements;
map(string name);
map(){}
~map();
void Generate(string name);
};
#endif